Thursday, April 16, 2009

Break

Signature

Presently I'm on vacation from my programming at the moment. If you wish it however you can find me on Florensia Online! I'm the master of the guild, "Infelsphere", which any Ar Tonelico 2 fan worth their salt will understand the name. Anyways drop by sometime and visit me. This of course doesn't mean that I'm not programming anymore, its a VACATION! Lol

Thursday, April 2, 2009

Back on Track

Well since the previous update I've actually have a radical change of events take place. Instead of canceling the project, "Minazuki's Treasures 2", I actually went through and completed it! It had a grand release party to the Raquiandreams faithful and seems to be going well as everyone now gets that opportunity to join Remy Hinomori on her historic adventure.

What's in works now some might wonder? Is it Minazuki's Treasures TACTICS? The simple answer to that is no. MT TACTICS is currently on the backburner for a special release... an unnumbered generation title. Raquiandreams is proud to present... "The True Story of Raquia: Memorial Anthem Wish"! This new endevor is an expansion pack to the previously released title "The True Story of Raquia". I have nothing more to report at this time except that progress on the game is going smoothly and will make more headlines later as details become avaible. All I have to announce is that since this an expansion to the original title, meaning an all new storyline after the ending credits of the original, it will be on the RPGMaker 2003 engine and not RPGMaker XP.

Sunday, February 22, 2009

Projects & News


Well I'm going to officially begin a countdown on the cancellation of project "Minazuki's Treasures 2: The Fate of Karaceltia". I haven't been able to find CG at all for the remaining characters when I need them, despite their minor role in the story. I'm afraid that if I just have a blank CG spot and say their name in the dialog, it might lose the overall appeal of what MT2 worked with. However I will leave this to vote eventually before I push the red button to stop the project and dust it.

Of course there are no, and no future problems with the other project... "Minazuki's Treasures TACTICS". This is still in work, but traveling at a snails pace thanks to the continuing distractions of the following games I've been playing. Ar Tonelico 2, Shin Megami Tensei ONLINE, and Persona 4. However this time has been better served to help build the storyline and further the character personalities... which is overall going well.

Quick on a side note, I'd like to mention that in Ar Tonelico 2 I think I'm one of the rare people that like Luca Truelywaath (Truelyworth in the American Release). I'll not go into spoilers but trust me, it's TOUGH to stand with that girl as the story went on.

More announcements and information will be coming along soon enough.

Wednesday, January 28, 2009

More Delays

Project MT2 as well as MTT (Minazukis Treasures TACTICS) are on further delays. While I can blame the work on the new gains of mine including "Persona4" as well as "Ar Tenelico2"... You can actually blame a bit of the delay of MT2 on CG issues. I'll have more to say later on.

Tuesday, January 13, 2009

Minazuki's Treasures TACTICS: Delayed

That's right, sadly enough, project "Minazuki's Treasures TACTICS" is on delay for its demo release set for the 15th. There's a series of things we can blame this on, with number one being that I was terribly sick last week when I planned on completing it. Number two is my new infatuation with "Shin Megami Tensei Online: Imagine"... This new MMORPG is all about one of my favorite game series, SMT of course.

So I know what you're all thinking, when will the demo of TACTICS be ready CK? It's simple really. I only have two and a half stories of the eight in the opening left to design. Those being Sakura Shirakawa, Akira Miyauchi, and Satoshi Sasamine. Currently I'm working on Sakura's story which wouldn't take much longer once I feel like working on it. Never fear though, the demo will not be delayed for long, I'd guess a week or so really.

Other than that, there isn't much to report at the moment. I'm busy trying to figure out how to setup the last 25% of "Minazuki's Treasures 2: The Fate of Karaceltia". I need CG for 3 characters and I don't have any that fits the specifics needed. If worse comes to worse I'll have to write around that section of the story and figure something out instead. But as of now, I can still do about 10% more work before I need that CG.

Thursday, January 1, 2009

New Year & Nothing New

Well for all my fans out there the new year and holiday break yielded nothing by the way of Raquiandreams game front. I seriously was lazy for the entire time and did not put a drop of work in to any of my projects. I however am announcing that there will be a special DEMO release of "Minazuki's Treasures TACTICS" coming out sometime by mid-January. I'll be doing this to get feedback on the tactical battle system, again you've all seen such a system in games like "Final Fantasy Tactics", "Suikoden Tactics", or "Hoshigami"... to name a few.

Anyways the demo will be distroed only by special request and via MSN or AIM instant messangers. I'd imagine I'll have it ready by round-abouts the 15th, save of course for me dealing with the test plays of it myself so that it will run for everyone. So here's what's important if you want the game. You'll need to either have or get from me the "RPGMaker XP RTP Installation Pack", this will allow the game to run on your computer. Naturally like any other project done by me once you have the RTP installed, you'll be able to play any of my XP edition projects. That will include "Minazuki's Treasures 2: The Fate of Karaceltia" when I release it.

I seem to recall promising something about posting screenshots next time I talked about MT2... I really don't have much, so here's a fresh look at the status screen, featuring Remy, taken about 3 minutes ago as I thought of it. This menu system will not be used for "Minazuki's Treasures TACTICS", so don't get to thinking you'll see the same thing twice. Naturally I'll be putting up promo stuff and maybe a vote on favorite characters for TACTICS when I release that one. Anyways stay tuned...

Saturday, December 20, 2008

Day at Bryans: TAKE 2

Another day for me at Bryans' house yields nothing of course. Today my friends Matt, Bryan, and I were supposed to play ORPG4... a table-top game that Matt has created. This of course ended as soon as our friend Jon showed up and pretty much brought the closer to the session so that they all can play Goldeneye on N64 for some reason. I had work I needed to do so I'm still on my laptop for the moment. Odds favor that we will not return to the game today so it's more or less a wasted venture really... but eh... I needed to leech the internet today anyways to get Clannad ~After Story~ episode 11.

I've got a bit of a report to post about Minazuki's Treasures 2... it's about 75% overall complete now, what i really need to do is redo the soundtrack cause the music doesn't fit it too well I don't believe. Since my laptop isn't plugged in right now I'm running on my dying battery so I think I'm going to wrap it up now... Let's hope that perhaps TAKE 3 will prove as a useful ORPG4 day.